计算之智与哲学之慧分享 http://blog.sciencenet.cn/u/huangfuqiang

博文

有监督的机器学习算法在音乐创作中的应用

已有 5233 次阅读 2010-4-4 09:08 |个人分类:计算机软件理论与工程|系统分类:海外观察

           在普林斯顿大学计算机系的门户上看到一则学术讨论会的通知,是关于机器学习的另类应用,就是把它应用在计算机音乐创作上,算法经程序实现后作为音乐创作软件系统的一个组件。简介信息如下:
Real-time Human-Computer Interaction with Supervised Learning Algorithms for Music Composition and Performance
Rebecca Fiebrink, Princeton University, Computer Science Department
报告人:a graduate student in computer science working on the intersection of human-computer interaction, machine learning, and real-time music performance.

  Supervised learning offers a useful set of algorithmic tools for many problems in computer music composition and performance. Through the use of training examples, these algorithms offer human musicians a means to implicitly specify the relationship between low-level, human-generated control signals (such as gesturally-manipulated sensor outputs or audio captured by a microphone) and the desired computer response (such as a change in synthesis or structural parameters of dynamically-generated audio).

In my work, I explore how to most effectively enable users to interact with supervised learning algorithms to compose and perform new music. I have built a general-purpose software system for applying standard supervised learning algorithms in real-time problem domains. This system, called the Wekinator, supports human interaction throughout the entire supervised learning process, including the generation of training examples and the application of trained models to real-time inputs. Already, the Wekinator has enabled the creation of several new compositions and instruments. Furthermore, this system has enabled me to study several aspects of human-computer interaction with supervised learning in computer music. I have used the Wekinator as a foundation for a participatory design process with practicing composers, ongoing work with non-expert users in a classroom context, and the design of a gesture recognition system for a sensor-augmented cello bow.

This research has led to a clearer characterization of the requirements and goals of instrument builders and composers, a better understanding of how to design user interfaces for supervised learning in both real-time and creative application domains, and a greater insight into the roles that interaction (encompassing both human-computer control and computer-human feedback) can play in the development of systems containing supervised learning components. This work highlights how music and other creative endeavors differ from more traditional applications of supervised learning, and it contributes to a broader HCI perspective on machine learning practice.(http://www.cs.princeton.edu/events/event/266)
经检索得知项目主页为: Wekinator


https://wap.sciencenet.cn/blog-89075-308727.html

上一篇:今天给学生上计算机网络原理课所想到的20100403
下一篇:软件复杂性问题20100404
收藏 IP: .*| 热度|

4 魏玉保 唐常杰 蒋迅 colorfulll

该博文允许实名用户评论 评论 (1 个评论)

数据加载中...

Archiver|手机版|科学网 ( 京ICP备07017567号-12 )

GMT+8, 2024-6-8 19:51

Powered by ScienceNet.cn

Copyright © 2007- 中国科学报社

返回顶部